NPC design sheets created for a modular character generation system developed with the team. The system allows for procedural NPC creation based on interchangeable components such as clothing sets, hairstyles, skin tones, body types, and gender variations. I designed multiple visual variations of these elements to support a consistent and flexible in-game character generation system.
To this post I am also adding selected cutscene drawings made for in-game storyline.
Shout out to the entire 3D art team for later creating all the characters based off my work.